![]() This is the "Bane" pile referred to by Young Witch cards that start the game in this pile are "Bane cards." In games using Young Witch, choose an additional Kingdom card costing or, put its pile into the Supply, and mark its pile with the Bane card (underneath it, sideways).In the revised edition of the set Guilds & Cornucopia, a Bane marker was added, which sits underneath the pile as a reminder. In this way Young Witch participates in the Cornucopia theme of diversity, since its presence increases the number of differently-named cards in the Supply. ![]() The Bane card pile is an 11th card pile added to the Kingdom, and constitutes the only way that the Supply can contain more than 10 Kingdom card piles. The Bane may be different each game, and the effectiveness of Young Witch in any given game can depend on which card is the Bane. It is an inexpensive curser, but the kingdom always contains a "Bane" card: another Kingdom card that an opponent can reveal from their hand to block the cursing attack. Young Witch is an Action– Attack card from Cornucopia. ![]() ![]() Setup: Add an extra Kingdom card pile costing or to the Supply. Each other player gains a Curse unless they reveal a Bane from their hand. ![]()
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